Archive for the 'FIVe3D' Category

Tutorial: 3D photo album, FIVe3D and TweenLite

Thursday, July 10th, 2008

Recently I wrote a tutorial for The Tech Labs, and it has been published yesterday. It is a tutorial which shows how to build a simple 3d photo album using the FIVe3D and TweenLite libraries. You can read it here. I hope you’ll will find it useful!
The Tech Labs is a website recently started by […]

A banner built using FIVe3D

Wednesday, June 4th, 2008

Ever since Mathieu Badimon released FIVe3d AS3, I was thinking that it would be great to build a 3D animated banner using this library.
The main challenge with banners is obviously the file size. I had to customize FIVe3d a little bit for this one. By organizing some imports and removing some parts of code I […]

FIVe3D: first impressions

Wednesday, April 16th, 2008

I downloaded the FIVe3D engine in AS3 a couple of days ago and started to play with it a bit.
The first thing to notice is its simplicity. What I liked in particular is that the structure of classes corresponds exactly to the structure used in standard AS3. Where in AS3 there is a Sprite, in […]

FIVe3D AS3 released.

Monday, April 14th, 2008

Good news reached my RSS reader this morning. Zeh Fernando on his blog is informing us that Mathieu Badimon just released his 3D engine in AS3 - FIVe3d.
With all the hype about Papervision3D, Away3D and others, FIVe3d is an interesting tool to look at, because unlike others it renders 3D graphics using vector rather than […]