Archive for the 'Papervision3D' Category
Monday, August 18th, 2008
A long, long time ago I used to skate. It was a time when Tony Hawk was still in his teens, boneless was the coolest trick and Future Primitive was the latest skateboarding movie, available exclusively on a VHS tape (remember those?).
I was never very successful at skateboarding. However, I always admired the smooth moves […]
Posted in 3D, Actionscript 3, Papervision3D | 7 Comments »
Monday, July 7th, 2008
I used to work for a company that made of the concept of pixel perfection one of the pillars of their success. Today most of the top clients and agencies demand high quality, and pixel perfection became one of the important components of a great website. Obviously, it concerns 3D as well.
To achieve it, sooner [...]
Posted in 3D, Papervision3D | 14 Comments »
Tuesday, June 24th, 2008
This time I have something less mind-twisting then the bend modifier and all that math. The idea was to create an animation of leaves flying around, propelled by wind controlled with the microphone. This little experiment was also a good occasion to work with some new Papervision3D features.
Effects. The Papervision3D team decided to merge the [...]
Posted in 3D, Papervision3D | 18 Comments »
Monday, June 16th, 2008
First of all, thanks for the great feedback I got after the first post on bending. I really appreciate it.
This time, I post an updated version of the Bend class for Papervision3D that works with every simple DisplayObject3D - that is, a DisplayObject3D that does not contain any child objects. Click here for a [...]
Posted in 3D, Actionscript 3, Papervision3D | 15 Comments »
Wednesday, June 11th, 2008
Bending objects is one of the classic features of any 3D package. I thought it would be nice to be able to bend stuff in Papervision3D too.
First, I had to spend a couple of days trying to understand the concept of bending. It is fairly obvious when you see it, but when it comes to [...]
Posted in 3D, Actionscript 3, Papervision3D | 24 Comments »
Friday, May 16th, 2008
I have been thinking about doing something like this for some time now, but I had no idea where to start. However, recently, after I experimented with animating vertices in Papervision3D, things started to look brighter, so a couple of days ago I sat down and started coding...
Basic concept here is that there is one [...]
Posted in 3D, Actionscript 3, Papervision3D | 20 Comments »
Monday, May 5th, 2008
Rotating cubes, planes and spheres in 3D is fun. However this time, I thought that I'd try something less basic when it comes to 3D animation. So here's the idea: the Papervision3D universe is composed of triangles. Each object is a structure formed of one or more of them. The points where the triangles meet [...]
Posted in 3D, Actionscript 3, Papervision3D | 9 Comments »
Monday, March 10th, 2008
As a way to explore some Papervision3D basic features (and also for fun) I created this miniature application that lets you explore some of the most important and famous works of art. If you did not pay a visit to any museum for a long time, here's a chance to make it up!
Posted in 3D, Actionscript 3, Papervision3D | 3 Comments »
Saturday, March 1st, 2008
Here is a simple wheel I created using Blender. The wheel is exported from Blender as as COLLADA object (*.dae file).
Use Cursor Keys to rotate the model, and Space to roll.
Along my way of creating this stunning artwork :) I came on to some difficulties with Blender and the Collada plugin. Such problems are always [...]
Posted in 3D, Papervision3D | 8 Comments »